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Craft Anything
For understanding software: analyzes how an app works, then has coding agents build a clean-room version.
What is Craft Anything
Craft Anything is an open-source Rust engine that analyzes how a website, app or game works, then has coding agents build your own version in a clean-room manner and compare it with the original. It runs on macOS, Windows, Linux, FreeBSD and the web. It is an early alpha, and recreating others' products may raise copyright and licensing questions.
How to use
- Download Craft Anything from the Downloads section, or build it: install Rust 1.97+, then
git clone https://github.com/storytold/craft-anything && cd craft-anything. - Run the desktop app with
cargo run --release -p craft-anything, or install the CLI withcargo install --path apps/craft-anything-cli. - Run
craft-anything-cli doctorto check the install, coding agents and engines; - sign in to a coding agent such as Claude Code.
- On the Make screen pick a website, app or game, enter the target, choose Clean room or Deep mode, say what you want and press Start.
- Follow the four steps (Study → Build → Check → Ready), answering question and approval cards when a decision is yours.
- Open, play or preview the result, or ask for changes and it refines the build;
- agents can drive the same tools via
craft-anything-cli mcp.
Use cases
- Studying how a website, desktop app, phone app or game is built, with evidence behind every answer Having a coding agent recreate a website or game in the stack you choose Comparing a rebuild with the original at three screen widths and refining it Reverse engineering native programs, .NET, Java, Android, firmware and game files in an advanced workbench Giving AI agents 314 inspection tools through a CLI and MCP server
Price from official sources
Free
Check the official site for current pricing · Price not yet checked by our editors
Source: github.com · Info as of Nov 2, 2026
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