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pixelfx
For game developers: 244 pixel-art effects you can play with, recolor and export as sprite sheets.
What is pixelfx
pixelfx is an open-source (MIT) library of 244 pixel-art effects and animations, each a small piece of code. On the web you can play them, recolor them and export sprite sheets. It also includes a Claude Code skill for generating new effects.
How to use
- Open the gallery at patch-gg.github.io/pixelfx to play effects, recolor them with a palette, mirror them and pick a backdrop or character.
- For a browser game (canvas, Phaser, PixiJS, Kaplay, three.js), install with
npm i github:patch-gg/pixelfxor copy src/core and the effects you want. - Create an effect with createFx (or createAct to include the character and target), call update and draw each frame, and composite it into your canvas.
- For other engines (Godot, Unity, GameMaker, Defold, LÖVE, Bevy), export sprite sheets with
node tools/render.mjs / --sheet. - Install the Claude Code skill with
/plugin marketplace add patch-gg/pixelfxthen/plugin install pixelfx@pixelfx. - Ask Claude Code for a new effect, for example "Make five takes on a coin pickup sparkle and show me the best two."
Use cases
- Adding fire, explosions, magic, weather and UI effects to a browser game with no dependencies Exporting pixel art effect sprite sheets with Aseprite-style JSON for Godot, Unity or Phaser Recoloring an effect with a palette without touching its code Generating new pixel art effects with a Claude Code skill Prototyping attack moves with acted-out wind-up, hit-stop and recovery
Price from official sources
Free
Check the official site for current pricing · Price not yet checked by our editors
Source: patch-gg.github.io · Info as of Nov 2, 2026
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